Scouts reports TB
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Scouts reports TB
Post all info about TB players here we want to take out.
thunderstorm - felthaus- Posts : 50
Join date : 2009-09-21
NEMX 83,80
http://travian-reports.net/us/raport.php?id=6dd7452b0
Our 12 scouts died....we must send a much bigger attack. Our catapults is just 5 from that city, so give us a report and we will take it down.
Before this we have cropkilled this city, but they rebuilded it and reinforced it. So now we wait for a new scout report before we move our catapults again. :-)
Our 12 scouts died....we must send a much bigger attack. Our catapults is just 5 from that city, so give us a report and we will take it down.
Before this we have cropkilled this city, but they rebuilded it and reinforced it. So now we wait for a new scout report before we move our catapults again. :-)
thunderstorm - felthaus- Posts : 50
Join date : 2009-09-21
Re: Scouts reports TB
http://travian-reports.net/us/raport.php?id=54ed0746e
No more scout reports after that. He got scouts and for some reason has a ridiculous amount of them.
No more scout reports after that. He got scouts and for some reason has a ridiculous amount of them.
Guest- Guest
Re: Scouts reports TB
http://travian-reports.net/us/raport.php?id=7ae6fc455
Another TB member in our 21x21. And I am sure the other TB member in our 21x21 has residence/palace as well.
Another TB member in our 21x21. And I am sure the other TB member in our 21x21 has residence/palace as well.
Guest- Guest
Re: Scouts reports TB
When we have a scout report, then please writethe name of the city and the x,y. And then note if they have a residens, so we only click on those that have a residens. That will the report reading easier. :-)
thunderstorm - felthaus- Posts : 50
Join date : 2009-09-21
Re: Scouts reports TB
I can clear out Aegis with my troops, I will have 50 looses and he will have all looses But I do't have cata's and I need army for farming, because I'm 16 hours away from him
Regards
Regards
Toffife- Posts : 12
Join date : 2009-09-21
Age : 31
Location : Slovenia, Ljubljana
Re: Scouts reports TB
Never send an army 16 hours away. Keep your farming force within 3-4 hours, othervice your farming economy is to bad.
Lets say that 4 hours is your raiding border and lets assume that you is online 24/7 so you can send out your raiders so soon they arrive at home:
1 club can take 60 res, and run for 4 hours each way. That is 8 hours, the club can do that 3 times per day.
Profit: 3*60= 180
Lets then assume that only 50% of your club come home with a full load, then the profit is 90
But then let´s look on the cost side.
The club cost you 24 crops per day
So now the profit is reduced to: 90-24= 66. That is a profit per hour on 66/24 = 2,75
So the return on investment is the cost for the club diveded with the return: 250/2,75 = 91 hours.
Conclution:
So if you are raiding 4 hours away and your club newer is home and you in average get 50% full raiding, then it will take you 91 hours to earn back your investment in the club.
But on the top of this you must incalculate the risk of lossing troops, and the cost of not being online 24/7 and the risk of not having enough farms for the army size.
We normaly do not send our troops more than 3,5 hours away. (if all our ressource fields is higher than 8, then the profit demands is a bit lower and then you can send then out to 4 or even 4,5 hours).
When it come to our catapults the calculations is very different and more complex, but i will show that another day. But that is complicated risk math...
Lets say that 4 hours is your raiding border and lets assume that you is online 24/7 so you can send out your raiders so soon they arrive at home:
1 club can take 60 res, and run for 4 hours each way. That is 8 hours, the club can do that 3 times per day.
Profit: 3*60= 180
Lets then assume that only 50% of your club come home with a full load, then the profit is 90
But then let´s look on the cost side.
The club cost you 24 crops per day
So now the profit is reduced to: 90-24= 66. That is a profit per hour on 66/24 = 2,75
So the return on investment is the cost for the club diveded with the return: 250/2,75 = 91 hours.
Conclution:
So if you are raiding 4 hours away and your club newer is home and you in average get 50% full raiding, then it will take you 91 hours to earn back your investment in the club.
But on the top of this you must incalculate the risk of lossing troops, and the cost of not being online 24/7 and the risk of not having enough farms for the army size.
We normaly do not send our troops more than 3,5 hours away. (if all our ressource fields is higher than 8, then the profit demands is a bit lower and then you can send then out to 4 or even 4,5 hours).
When it come to our catapults the calculations is very different and more complex, but i will show that another day. But that is complicated risk math...
thunderstorm - felthaus- Posts : 50
Join date : 2009-09-21
Re: Scouts reports TB
I have enough farms for my troops, I send them max 3 hours away and in 70% they come home full So, I have + 600 army, I send them max 3 hour away and I have 470,000 raiding resources I'm not online 24/7, but when I'm online I send attacks
Regards, Toffife
Regards, Toffife
Toffife- Posts : 12
Join date : 2009-09-21
Age : 31
Location : Slovenia, Ljubljana
Re: Scouts reports TB
Fearless cleared Aegis for us, we are very thankful
Now we need to clear Pepperman. We would try to clear him except he just dodges whatever attacks we send at him... So catapults needed
Now we need to clear Pepperman. We would try to clear him except he just dodges whatever attacks we send at him... So catapults needed
Guest- Guest
Re: Scouts reports TB
nice, we will add them to our farmlist. The first clubs are on the way.
thunderstorm - felthaus- Posts : 50
Join date : 2009-09-21
Re: Scouts reports TB
Add Pepperman to farm list. He was cleared last night, one of our spies in TB told us.
Guest- Guest
Scout Reports of TB players for BG4
Compilation of scout reports of TB players for BG4
NEMX at village Wolverine 83,80
http://travian-reports.net/us/raport.php?id=2e5460e38
Arito Machias at village Agito Vestri 75,71
http://travian-reports.net/us/raport.php?id=298427566
Red532 at village Everywhere 76,70
http://travian-reports.net/us/raport.php?id=77e155dca
Hezbollah at village Al-Jufri 100,71
http://travian-reports.net/us/raport.php?id=3bd38f2bd
NEMX at village Wolverine 83,80
http://travian-reports.net/us/raport.php?id=2e5460e38
Arito Machias at village Agito Vestri 75,71
http://travian-reports.net/us/raport.php?id=298427566
Red532 at village Everywhere 76,70
http://travian-reports.net/us/raport.php?id=77e155dca
Hezbollah at village Al-Jufri 100,71
http://travian-reports.net/us/raport.php?id=3bd38f2bd
ipaqcrazy- Posts : 2
Join date : 2009-09-20
Re: Scouts reports TB
the player arito machias and red532 always do everything together. for example, when arito attacks, before it, red532 send scouts and after that arito sends troops. moreover, when someone attack to arito, red532 sends his deffenders to him. so if we want to destroy arito or red532, we should send them our troops at the same time i think.
dream theater- Posts : 3
Join date : 2009-09-29
Similar topics
» Scout reports about other players
» Scouts and Blacksmiths
» Scouts of threats in our area
» Post your scout reports here
» Scout reports Pepsi
» Scouts and Blacksmiths
» Scouts of threats in our area
» Post your scout reports here
» Scout reports Pepsi
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