Scouts reports TB

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Scouts reports TB

Post  thunderstorm - felthaus on Sat Sep 26, 2009 9:39 pm

Post all info about TB players here we want to take out.

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NEMX 83,80

Post  thunderstorm - felthaus on Sat Sep 26, 2009 9:55 pm

http://travian-reports.net/us/raport.php?id=6dd7452b0

Our 12 scouts died....we must send a much bigger attack. Our catapults is just 5 from that city, so give us a report and we will take it down.

Before this we have cropkilled this city, but they rebuilded it and reinforced it. So now we wait for a new scout report before we move our catapults again. :-)

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Re: Scouts reports TB

Post  Guest on Sat Sep 26, 2009 10:07 pm

http://travian-reports.net/us/raport.php?id=54ed0746e

No more scout reports after that. He got scouts and for some reason has a ridiculous amount of them.

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Re: Scouts reports TB

Post  Guest on Sun Sep 27, 2009 5:02 am

http://travian-reports.net/us/raport.php?id=7ae6fc455

Another TB member in our 21x21. And I am sure the other TB member in our 21x21 has residence/palace as well.

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Re: Scouts reports TB

Post  thunderstorm - felthaus on Sun Sep 27, 2009 9:06 am

When we have a scout report, then please writethe name of the city and the x,y. And then note if they have a residens, so we only click on those that have a residens. That will the report reading easier. :-)

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Re: Scouts reports TB

Post  Toffife on Sun Sep 27, 2009 9:12 am

I can clear out Aegis with my troops, I will have 50 looses and he will have all looses Smile But I do't have cata's and I need army for farming, because I'm 16 hours away from him Wink

Regards Smile

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Re: Scouts reports TB

Post  thunderstorm - felthaus on Sun Sep 27, 2009 10:00 am

Never send an army 16 hours away. Keep your farming force within 3-4 hours, othervice your farming economy is to bad.

Lets say that 4 hours is your raiding border and lets assume that you is online 24/7 so you can send out your raiders so soon they arrive at home:

1 club can take 60 res, and run for 4 hours each way. That is 8 hours, the club can do that 3 times per day.

Profit: 3*60= 180
Lets then assume that only 50% of your club come home with a full load, then the profit is 90
But then let´s look on the cost side.
The club cost you 24 crops per day

So now the profit is reduced to: 90-24= 66. That is a profit per hour on 66/24 = 2,75

So the return on investment is the cost for the club diveded with the return: 250/2,75 = 91 hours.

Conclution:
So if you are raiding 4 hours away and your club newer is home and you in average get 50% full raiding, then it will take you 91 hours to earn back your investment in the club.

But on the top of this you must incalculate the risk of lossing troops, and the cost of not being online 24/7 and the risk of not having enough farms for the army size.

We normaly do not send our troops more than 3,5 hours away. (if all our ressource fields is higher than 8, then the profit demands is a bit lower and then you can send then out to 4 or even 4,5 hours).

When it come to our catapults the calculations is very different and more complex, but i will show that another day. But that is complicated risk math...

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Re: Scouts reports TB

Post  Toffife on Sun Sep 27, 2009 12:38 pm

I have enough farms for my troops, I send them max 3 hours away and in 70% they come home full Smile So, I have + 600 army, I send them max 3 hour away and I have 470,000 raiding resources Smile I'm not online 24/7, but when I'm online I send attacks Smile

Regards, Toffife Wink

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Re: Scouts reports TB

Post  Guest on Sun Sep 27, 2009 5:50 pm

Fearless cleared Aegis for us, we are very thankful cheers

Now we need to clear Pepperman. We would try to clear him except he just dodges whatever attacks we send at him... So catapults needed Sad

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Re: Scouts reports TB

Post  thunderstorm - felthaus on Sun Sep 27, 2009 8:58 pm

nice, we will add them to our farmlist. The first clubs are on the way.

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Re: Scouts reports TB

Post  Guest on Mon Sep 28, 2009 12:18 am

Add Pepperman to farm list. He was cleared last night, one of our spies in TB told us.

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Scout Reports of TB players for BG4

Post  ipaqcrazy on Sun Oct 04, 2009 3:51 pm

Compilation of scout reports of TB players for BG4

NEMX at village Wolverine 83,80
http://travian-reports.net/us/raport.php?id=2e5460e38

Arito Machias at village Agito Vestri 75,71
http://travian-reports.net/us/raport.php?id=298427566

Red532 at village Everywhere 76,70
http://travian-reports.net/us/raport.php?id=77e155dca

Hezbollah at village Al-Jufri 100,71
http://travian-reports.net/us/raport.php?id=3bd38f2bd

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Re: Scouts reports TB

Post  dream theater on Sun Oct 04, 2009 4:40 pm

the player arito machias and red532 always do everything together. for example, when arito attacks, before it, red532 send scouts and after that arito sends troops. moreover, when someone attack to arito, red532 sends his deffenders to him. so if we want to destroy arito or red532, we should send them our troops at the same time i think.

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Re: Scouts reports TB

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